书名:Programming InteractivityADesigner'sGuidetoProcessing,Arduino,andOpenframeworks
作者:JoshuaNoble
译者:
ISBN:9780596154141
出版社:O'ReillyMedia
出版时间:2009-7-28
格式:epub/mobi/azw3/pdf
页数:736
豆瓣评分: 8.2
书籍简介:
Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences — online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: *Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones *Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls *OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.
作者简介:
Joshua Noble is a consultant, freelance developer and Rich Internet Application designer, based out of Brooklyn, who most recently worked at the popular RIA design/dev firm Schematic, Inc. He's the lead-author of O'Reilly title Flex 3 Cookbook (released May 2008).
As an undergraduate student Joshua Noble studied fine arts and began a graduate program studying interactive art, teaching himself programming and electronics using available resources on the internet. After school, he began teaching coding to art and design students interested in interactive design. As a student and later professor at the School of the Museum of Fine Arts in Boston he found an acute need for a book that bridged the technical aspects of making artworks that integrated programming and computing and some of the theoretical and conceptual aspects of these kinds of works. He's worked extensively for several years with each of the tools discussed in this book and has taught the subject formally and informally both to friends and at colleges.
书友短评:
@ 扯吧哈哈哈 IxD @ Oceanstill a good guide book for getting to know interactive programming languages and it's tools. @ TT 作者在前言里表示自己的语文很烂……嗯,的确。当他的编辑或译者有点悲催。 @ 怪石羽笺 没有仔细看,只看了OpenFrameWorks的部分,浅显易懂,是OF初级读者的入门书,还不错! @ BentZ 对互动的一次巡礼,全面且细致 @ Oceanstill a good guide book for getting to know interactive programming languages and it's tools. @ TT 作者在前言里表示自己的语文很烂……嗯,的确。当他的编辑或译者有点悲催。 @ 扯吧哈哈哈 IxD @ 怪石羽笺 没有仔细看,只看了OpenFrameWorks的部分,浅显易懂,是OF初级读者的入门书,还不错! @ BentZ 对互动的一次巡礼,全面且细致
添加微信公众号:好书天下获取
评论前必须登录!
注册