Designing the Obvious
Designing the Obvious belongs in the toolbox of every person charged with the design and development of Web-based software, from the CEO to the programming team. Designing the Obvious explor...
Designing the Obvious belongs in the toolbox of every person charged with the design and development of Web-based software, from the CEO to the programming team. Designing the Obvious explor...
Anyone who watches the television news has seen images of firefighters rescuing people from burning buildings and paramedics treating bombing victims. How do these individuals make the split-sec...
The purpose of Making The Web Work is to provide readers with a thorough understanding of the issues involved in designing the user experience for web-based applications. By definition, web-base...
In an age of ubiquitous computing it is essential that Interaction Design be based on the rich foundation of HCI research and knowledge. The Resonant Interface does that and more. It moves beyon...
Based on a Based on a new classification of algorithm design techniques and a clear delineation of analysis methods, "Introduction to the Design and Analysis of Algorithms" presents th...
In prehistory, early humans created the first information graphics: cave paintings, later maps and now charts. In the age of internet, infographics seems to change the way people take in informa...
There are hundreds of exhibits in the investment “factor zoo.” Which ones are actually worth your time, and your money? Andrew L. Berkin and Larry E. Swedroe, co-authors of The Incredible Shr...
The shift in the practice of human-computer interaction (HCI) Design from user-centered to context-based design marks a significant change in focus. With context-based design, designers start no...