Designing for Interaction

书名:Designing for InteractionCreatingInnovativeApplicationsandDevices
作者:DanSaffer
译者:
ISBN:9780321643391
出版社:NewRiders
出版时间:2009-8-24
格式:epub/mobi/azw3/pdf
页数:240
豆瓣评分: 8.2

书籍简介:

Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs." — Jared Spool, CEO of User Interface Engineering Interaction design is all around us. If you've ever wondered why your mobile phone looks pretty but doesn't work well, you've confronted bad interaction design. But if you've ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you've encountered good interaction design: products that work as well as they look. Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products' aesthetics lies the practice that figures out how to make our products useful, usable, and desirable. This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help you * learn to create a design strategy that differentiates your product from the competition * use design research to uncover people's behaviors, motivations, and goals in order to design for them* employ brainstorming best practices to create innovativenew products and solutions* understand the process and methods used to define product behavior It also offers interviews and case studies from industry leaders on prototyping, designing in an Agile environment, service design, ubicomp, robots, and more.

作者简介:

Dan Saffer 是旧金山一家产品设计咨询公司Kicker Studio的负责人,是交互设计领域的思想先行者和国际性演讲人。Dan 设计过很多产品,从在线应用到移动设备再到消费电子产品。他的交互设计创新产品包括多项专利,至今每天被数百万人使用。他拥有卡内基梅隆大学的设计学硕士学位。

书友短评:

@ 洛沧岚 4 approaches to interaction design : user-centered design , activity-centered design , systems design , genius design . // Design strategy , research , structured findings , Ideation and Design Principles . @ Jimmie 4 approaches to interaction design : user-centered design , activity-centered design , systems design , genius design . // Design strategy , research , structured findings , Ideation and Design Principles . @ 热水♨️ 这本书不但对交互设计来源和本质做了很好的介绍,而且系统性地总结出交互设计的基本方法。脉络清晰,深入浅出。第7章给我的启发较多,不仅从心理学的角度讲述了交互设计的门道(如:希克定律, 7±2法则),还从人类工程学、计算机科学、管理学的角度分享了设计实践的方法(如:费茨定律,泰思勒定律,新乡重夫原则 )。当然,这本书仍然具有一定局限性,有许多黄金法则并没有被提到。例如,六度分隔理论、格式塔理论、奥卡姆剃刀定律等。 @ 瘦河马 读完了整本书,入门还是可以,但是要想多的了解,这本书的内容还不够深入。

书籍目录

  • 做竞品分析时,通常观察非传统竞争对手和那些直接和自己竞争市场份额的对手
    —— 引自章节:第三章 设计策略
  • 价值定位是指和其他类似产品相比客户买和使用这个产品能获得的回报是什么
    —— 引自章节:第三章 设计策略
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